The Podcast: E3 Aftermath (2019 Edition)

first_imgThe Podcast: E3 Aftermath (2019 Edition)Latest episode available to download now, reflecting on the main topics of the past weekJames BatchelorEditor-in-ChiefFriday 14th June 2019Share this article Recommend Tweet ShareCompanies in this articleGI PodcastIt’s a bumper podcast as we reflect on everything we saw (and didn’t see) at E3 2019.First up, Chris and Brendan record a segment in Los Angeles reporting on the mood on the show floor and how the lack of Sony, EA and other have made for a somewhat quieter, almost underwhelming show.They discuss the impact of E3 swag, the art of the ‘one more thing’ at a major press conference, and why more industry professionals are talking about subscriptions and streaming that next-generation consoles. Finally, they discuss their ideas for improving E3 as the show continues to push for a larger consumer presence.They also very subtly plug the magazine, which you can download here.Then it’s over to Matt, Rebekah and James, who have been reporting from home. The trio discuss the lack of gameplay demos and why this might contribute to the difficulty of identifying the standout games heading to shelves in the next six months.Related JobsSenior Game Designer – UE4 – AAA United Kingdom Amiqus GamesProgrammer – REMOTE – work with industry veterans! North West Amiqus GamesJunior Video Editor – GLOBAL publisher United Kingdom Amiqus GamesDiscover more jobs in games Plus, more thoughts on Sony’s notable absence and why it may well be Nintendo’s time to shine this Christmas.You can listen to our latest episode below, subscribe to our RSS feed, or download the file directly here. It is also available via Spotify, iTunes, Google Play, Stitcher, Overcast, Player FM, TuneIn and other widely-used podcast platforms.All our previous episodes can be found here.Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The Publishing & Retail newsletter and get the best of in your inbox. Enter your email addressMore storiesPodcast: IO’s independence, with Hakan Abrak | GI Live OnlineHitman studio’s CEO on the journey to self-publishing and achieving the vision for the World of Assassination trilogyBy GamesIndustry Staff 5 days agoCan Returnal pave the way for $70 AAA roguelikes? | PodcastLatest episode also discusses the demand for socially responsible developers, and Toys For Bob’s shift to Call of Duty supportBy GamesIndustry Staff 6 days agoLatest comments Sign in to contributeEmail addressPasswordSign in Need an account? Register now.last_img read more